![]() All definitions data is stored in XML so adding/changing unit classes, tasks, buildings, skills, etc. Examples are a maximum player number of 500, changes to the bombardment capability based on the unit's damage, some older rulesets have been eliminated, and way more. The current update includes a long list of technical as well as game improvements. One thing I did think of was if it might be possible in the future to separate the game objects from the interface so concurrent development is easier and maybe someone with experience could code a frontend, maybe even in a different language. The latest version of FreeCiv has been released. I'm better at writing the object model for the game data, which is looking pretty ok so far. (However, increasing the tileset size shouldn't be hard from a purely programming p.o.v.) No, there are no animations at present, which admittedly makes the whole thing more dull. Well stop wondering and find out using the finest web tracking softwares Advanced Logger Pro 4.0 It allows the tracking of. By : Key logger Ever wonder who is visiting your site. ![]() I'm not good at graphics or at writing a graphics engine, what's there has been a learn-as-you-go thing. Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization. FreeCiv Advance By Josip Medved : Game boy advance. Maybe the whole graphics area needs to be revisited. Also I just started a new job so my time is constrained (had hoped to release before starting). No downloadables yet - I'm working on a stable alpha release at the moment, but there are a few bugs popping up here and there, the mouse-click-to-hex calculator (works out which hex you clicked on given xy co-ords) isn't great, and the pathfinder seems to hang the system every now and then.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |